Strattegee: Insurgency is a free, turn-based military strategy game played on a grid board. Command tanks, aircraft and infantry, destroy your opponent's Army HQ, and win. Here's everything you need to know before your first match.
Each side starts with an Army HQ, an Ammo Depot, and a roster of units on opposite ends of the board. Destroy the enemy Army HQ before they destroy yours. Every unit has a limited amount of ammunition, so managing fire, resupply, and positioning matters as much as raw firepower.
Heavy armour with strong direct-fire attack and solid ammo capacity. The backbone of most ground pushes.
Faster and lighter than a Tank, useful for flanking and covering ground quickly.
Air units that move over terrain ground units can't cross and strike from range.
Rapid-Fire units - see Suppressive Fire below.
Surface-to-air defence, built to threaten enemy Fighters and Helicopters.
Specialist units for deep strikes and deploying infantry (Commando MPADS/C4) behind enemy lines.
Each turn (a "Manoeuvre") gives you 2 Actions: move two different units, fire with two different units, or move one unit and fire with another. A single unit can't act twice in the same turn. The one exception is the very first turn of the game, for both players - it's limited to a single move, with no firing or rearming, so nobody gets an opening-turn advantage. Each unit has a movement range and an attack range that depend on its type and the terrain around it - the board highlights legal moves and targets for you, so you always know what's possible before you commit.
Units carry limited ammo. Firing costs ammunition, and running dry means retreating to an Ammo Depot or resupply zone to rearm before that unit can fight again.
Certain Rapid-Fire units (like the Machine Gun) can register a hit against a target without immediately destroying it. When that happens, the defending player gets to choose a nearby friendly unit to provide covering Suppressive Fire and protect the target from destruction - a moment of real tactical decision-making rather than a pure dice roll. The in-game prompt colour-codes each candidate unit so you can see your options on the board at a glance.
The fastest way to learn is the free, built-in Assisted Game - a short, guided walkthrough against a scripted opponent that steps you through moving, attacking, defending, deploying, rearming, and a live Suppressive Fire decision, using the real game board and real game rules. It takes a few minutes and no account is required.
Open Strattegee and choose "Learn to Play" from the lobby to start it.